beat ronin plays 40k… badly

Hi everyone,

A little while ago I played in a 40k doubles event at 3D6 in Tuggeranong. It was 2500 points a side, with each player required to bring 1250 points. I haven’t played in a 40k event for maybe a year and a half, and have only played two games of 7th edition (and one of 6th), ever. In that time I’ve ignored what’s been going on in the world of 40k, as much as a wargames blogger can, and consolidated, trimmed and reformed my models into an organic collection with its own story. When my old regular opponent Capn’ Stoogey asked me if I wanted to play on the same team for once, I thought it sounded fun. It was fun, on the whole. It was also very interesting to me, since the event turned out to be a clear demonstration of the things about 40k that we see people raging about on the net on a daily basis. Since I have other games to play, I didn’t get too hung up on the issues and was able to enjoy the event and just ponder what I saw.

Saw this on a local club's page. Gave me a chuckle.

Saw this on a local club’s page. Gave me a chuckle.

Right. So the event was described as both “friendly” and “completely unrestricted,” and that’s where the misunderstandings began, right there. Four teams of two turned up. It was the perfect amount, because we each got to play every team. There were four prizes: a best theme, a lucky door prize, a wooden spoon, and winner on victory points. Out of the four teams, two (mine included) turned up with friendly lists, and two with uh… not so friendly lists. You’ll see what I mean when I get to describing the games.

The good guys. My Guard and Tau mercenary company are  in front, the Ultramarines in the back row.

The good guys. My Guard and Tau mercenary company are in front, the Ultramarines in the back row.

But first, I’ll just quickly tell you our team list:

The Red Sun Corporation (me)
Astra Militarum Imperial Guard Company command squad
Primaris Psyker
Veterans (grenadiers)
Veterans (forward sentries)
Fire warriors
Remora drone fighters (2)
Leman Russ demolisher
Ultramarines (Capn’ Stoogey)
Sternguard in a drop pod
Tactical marines in a drop pod
Tactical marines in a drop pod
Knight Lancer

Now, you might be thinking that’s not a particularly weak list, you have two S10 tanks and that Knight has a melee D-weapon! Especially because we are both players with around fifteen years’ experience on and off. But you have to remember this event was unrestricted, no comp at all (not even what we call “community comp” – where each team rates the others on list ferocity).

Superheavies were allowed, and we expected to face them, so we brought a Knight Lancer. He’s the knight who is specialised at killing other knights, but has pretty low-impact shooting. So that was nice of us. My list is largely new to me as I’ve only played one game with my Tau, but it’s simple and solid and old school. My vets didn’t even have transports. Both our lists were balanced all-comers. I won’t lie – that’s what we expected to face from the other teams: balanced all-comer, or perhaps even fluffy themed lists.

And thus, we really struggled in:

Two Necron lordly dudes on seemingly indestructible chariot thingies
Nine necrons with jump packs for legs, each one a separate unit
Four(!) of those Doom Crescent flyer thingies, in a formation that made them reduce the leadership of all my poor little infantrymen.
All of the above in a formation that made them regenerate on a 4+
Bjorn the Fell-Handed in a drop pod
Another Space Wolf dreadnought with a freaking huge axe and shield combo, in a drop-pod
Like five or six Space Wolves in a razorback
Three vindicators
A Knight

Please forgive my lack of correct terminology. Like I said, been ignoring 40k for the last year and a half. The game used the Maelstrom cards for dynamic objectives, of which I am not a fan. One day I’ll explain why, if you’ve got a spare few minutes.

I deployed with a refused flank on the left of the table, within reach of/holding three of the six objectives. The Capn’s Knight guarded my right flank and my fire warriors were in reserve with the remoras and most of the Ultramarines. The Necrons deployed opposite me. The Space Wolves deployed opposite where my team-mate would have been, had he been on the table.

We made a very costly mistake early on – the Knight started turn two within 6″ of Darkstrider, rolled a one, and was frozen due to the Desperate Allies rule. Then all the grimdark cronuts flew on and blew him up, which also vaporized some of my guardsmen. Other than that though, we acquitted ourselves very well, considering most of our army couldn’t hurt the Necrons reliably, if at all. The nine no-legs dudes (I want to call them Destroyers?) just kept popping up, shooting, and then hiding again like bloody Tau battlesuits, so we didn’t have much choice but to ignore them.

Keeping a cool head and concentrating fire with my infantry and remoras resulted in one of the chariot dudes being destroyed and his objective being lost, which seemed to come as a surprise to his owner. My fire warriors, when they eventually came on, pulse rifled and hay-wire grenaded a vindicator to death, which was also pretty cool. Other than that, we didn’t kill much. I think Tigurius killed the Space Wolves before the other guy’s Knight stepped on him.

A giant He-Man axe-wielding undead Space Viking robot about to smash my terrified Hammerhead right in the face.

A giant He-Man axe-wielding undead Space Viking robot about to smash my terrified Hammerhead right in the face.

I was actually really proud of how we played under difficult circumstances. I think our experience showed. We adapted well to the crazy constantly changing objectives, held on to the ones we started with (helped by our guys being the only battle-forged lists in the event), weathered a shit-load of fire we couldn’t really return, and came away tabled; but respectably so: 9 points to their 12. I think our opponents expected a much more decisive result.

Chapter Master
Two devastator squads
Tactical squad
A shooty Knight
Archon and a bunch of wracks in a ravager
Four Talos
Some bikes
A very cool-looking fighter jet
A couple of venoms with kabalite warriors in them.

This is more like it. During our game against the Wolfcrons, these guys were tabled in about an hour by the Tau-Dar (see below). One of them said to us: “why do I always make the mistake of bringing a friendly list to a friendly tournament? WHY?!” Which may be a joke, but it definitely has a grain of truth to it, in my experience.

The two Ultramarines players had a good old chat about general Macragge history while I asked the Dark Eldar man what his various things did, seeing as I’d never played against them before. It was another Maelstrom game, only this time we could claim any objectives the other team had cards for as well as our own. So yeah… it was double GW insanity.

They won first turn, and deployed the Ultramarines on our left, and Dark Eldar on our right. The ravager with the archon stayed in reserve. I put most of my army in some ruins on the left, but put my commander and forward sentries in some ruins on the far right where they had a good shot against any Dark Eldar who tried to cross the table to reach the rest of us. The Knight went with my guys again, supported by the hammerhead and demolisher, and pointed right at their Knight. We made sure to keep Darkstrider well away this time. Capn’ was itching to fight another Knight face-to-face after the disappointment of last game.

Some nicely airbrushed Dark Eldar.

Some nicely airbrushed Dark Eldar.

Well first off their Talos engines wiped out most of my forward sentries in an eyeblink. The last two guys went to ground on an objective for the rest of the game. The Dark Eldar player split his army, sending the bikes and venoms diagonally across the table to have a go at my grenadiers and Fire Warriors, while his Talos engines advanced slowly at my commander on the right. I turned the demolisher to face the bikes and venoms and caught them in a cross-fire with the tank, my grenadiers and fire warriors, and my commander’s autocannon team. This stopped them in their tracks. Capn’ Stoogey’s Knight slammed into the enemy Knight and annihilated it, and there was a suitably enormous ‘splosion.

The Cap's Knight lances the other guy's Knight. What is it with Ultramarines players and blue Knights? Also note my guardsmen heroically holding the line.

The Cap’s Knight lances the other guy’s Knight. What is it with Ultramarines players and blue Knights? Also note my IG heroically holding the line.

Then our drop pods landed amongst their line and started to wreak havoc. The archon and his wracks appeared, jumped out of their raider and slashed up one of our tactical squads. My hammerhead slid forward and hit them with a sub-munition shot. I rolled horribly and nothing happened, but they were well and truly given the willies. They jumped back in their spiky Jabba skiff and flew away, playing no further part in the game.

At this point we’d been playing for an hour and a half and were having a great time, laughing and making our pew-pew noises, when the other four players (whose game was over – Tau-Dar victory) came over and basically rushed us into finishing because it was only half an hour till the next game. The last two turns were a bit of a blur as people ordered the four of us around and pushed us for decisions, but we came out on top, 13 points to 8.

Tau commander and drones
Two XV8s who could infiltrate for some reason
Two riptides
Two broadsides with missiles instead of railguns
Farseer on bike with a retinue of some sort
Three hornets
Wave serpent full of wraithguard
Three war walkers
Some dark reapers
One big Eldar fighter jet (voidraven? nightraven? I dunno)

Ah, the dreaded Tau-Dar. They seemed pret-ty confident, and not unjustifiably I reckon. Especially because the mission this time was no objectives – just kill points. This wasn’t all bad – even though their army had horrendous firepower and was mostly in reserve, it did have a lot of small units; we did not. Our army had a few large units of infantry, and their firepower seemed geared more to facing small units of heavy infantry, vehicles and monsters.

The Eldar player set a trap in the backfield for our drop pods, baited with his dark reapers, and the Tau player infiltrated his XV8s into my flank thinking I guess that it would be easy pickings. He underestimated how stubborn infantry in cover can be to clear, and how effective IG veterans can be in terms of damage output. Being a veteran commander the Capn’ didn’t take the bait and instead of attacking the vulnerable Eldar on the other side of the table he dropped his marines in our DZ, in support of my guys. The Tau player then deep-struck his commander in to support his now-outgunned XV8s. We ganged up on them and destroyed them all but for one wounded XV8, and the Eldar army zoomed towards my line. I forgot to mention we were playing lengthwise, so he had a long way to go…

By the third turn we may have actually been winning on points. I’m not sure. There was a lot of coffee in my system by then. My guardsmen focused fire and destroyed his wave serpent, but then the wraithguard inside it crawled out and effortlessly killed our Knight. The Eldar guy had been prophesying that since the beginning; his wraithguard easily killed all three knights over the course of the day.

Then all their stuff came on, and we were obviously fucked, as they say in the Classics. Everyone was getting tired, and the game ground into a war of attrition. We called it at the end of turn four, because for the last hour their high-powered weapons had been slowly chipping away at our infantry (all our vehicles except the hammerhead were destroyed pretty quickly), and our infantry returned mostly ineffective fire at all the giant robots, jet fighters and wraith constructs prancing about. It was an even higher-octane version of the first game, except that there were no objectives for us to dominate this time. I’m not sure what the points were at the end; but we lost, badly.

At the end of the day the Tau-Dar got the prize for victory points. The Dark Eldar/Ultramarines got the wooden spoon, and the theme prize. This was judged by a shanghai-ed Fantasy player who walked around, decided that the Dark Eldar army was the least cheesy (which was fair enough), and gave the prize to them. I have to admit this surprised me, as the Capn’ and I interpreted “theme” to mean you know, theme. We had a history, and thematic unit names and everything. I didn’t realize “theme” was modern 40k event code for “weakest army.” The Necron/Space Wolf team won the lucky door prize, and so we got nothing which was a bit of a shame. But it’s OK I’m not bitter at all… well maybe a little.


I learned two things at this event: one, that the current 40k meta-game is very different from the one I remember. I started back in Rogue Trader as a lad, but the bulk of my 40k experience was had during 5th edition, which I played in its entirety and during which I attended quite a few events. I was a bit surprised by the definite swing away from tanks and boots inside tanks, and towards giant robots, flyers, and monstrous creatures. Likewise, all three teams we played against seemed surprised (and perhaps a teensy bit frustrated) by how resilient my basic infantry were in cover, and how much damage they could actually do. Capn’ Stoogey told me that in the larger pool of players he regularly crosses swords with, people generally underestimate guard infantry in particular, and troops in general. It’s as if people are building lists to counter one another’s big things and just ignoring the little guys as pure fluff or irrelevant. Very strange to me. Also, no-one except us cared about having a battleforged list. I guess if they had they wouldn’t have been able to bring all their big fellas. This was a minor but powerful advantage in both games where objectives could be secured. I’d go so far as to say it was what allowed us to win our second game, and to get so many points in our first.

The second thing I learned was that sadly, open 40k events (as opposed to events within a group) can still be… problematic. The Ye Olde problem of differing expectations between players was firmly in evidence here. The event was advertised as “friendly and unrestricted.” Exactly half of the teams decided to interpret this as “don’t be a dickhead, and bring models that you think are cool and thematic.” The other half interpreted it as “don’t be a dickhead, and bring your hammertime cheese that no-one ever lets you use.” So there were no jerks: everyone was gentlemanly and friendly. But there were huge imbalances in list power, which is a weakness of 40k. It just has so many options and can be turned towards so many different play styles that people need common agreement to get the sorts of games they want. This is also one of 40k’s biggest strengths of course, but if you don’t know who you’re playing and what they expect, people can have their fun compromised. It is what it is.

Anyway after the day was over, the Capn’ tracked down the Ultramarines and Dark Eldar player and invited them to a narrative campaign at his club. I’m thinking of playing in it too, gods help me…

Oh and I did learn one more thing. Dark Eldar models look kind of awesome and now I kind of want to paint some. Much like golden Achilles, I can only pray that wise Athena yanks me by the hair and stops me from doing anything too rash (sweet, now I can use the Classical Allusions tag Thuloid made up, if I can find it).

Till next time, have a good one!


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  • MerryVulture

    That sounded funnish. Not enough to bring me back to 40k, but may be a one off here or there won’t maim me. Great write up.

    • Thanks Merry 🙂

      Yeah, never say never is what I always say. Well, I started saying it about a year ago and life has been much more relaxed since I stopped trying to be “consistent” and stick to my “principles” 😀

      The odd 40k game is a good laugh I think, and with the right group I’m sure it can be a great game. Three games in one day was a trial for me though. I was totally buggered and high on coffee by the end.

      • That is one thing I don’t miss… spending all day to play 3 games. An hour for 1 turn? Ugh.

  • 40K is by far best played with a group of like-minded people. I love 7th edition but I also play with other casual players at a shop where we all know one another. Being a dick is not tolerated and our goal is to have fun games. Despite my love for 7th, I can fully see why it’s a nightmare outside of a controlled group.

    • Hey Thor, yeah I think with a like-minded group it could be really fun. There’s a pretty big local mob here (that Capn’ Stoogey is a part of) who play nothing but narrative events and campaigns, 30k and 40k. They seem to have a good time. But pick ups against strangers are a bit fraught with issues these days.

      PS I like 7th too. It’s very cinematic, seems to flow a bit quicker than 5th did, and the balance is OK I think. Half the players in this event had xenos armies, and there was no obvious power imbalance between xenos and imperial. It seems those days are over. The imbalance seems to come in what you take, not which faction you play.

    • Von

      I think you could replace every instance of ’40K’ or ‘7th edition’ with [game of your choice] and have that be true.

  • It’s interesting to hear you talk about people needing to have an idea of the game they’re interested in before playing… I just so happen to have a post coming up that talks about that kind of thing.

    It’s also sad to read this experience… because it sounds like something I might encounter were I to return to my Xeno ways.

    • Hi Dave, I look forward to it!

      Yeah. I think the days of tournaments in the pick-up and play spirit of 5th are over. You’ll probably have fun if everyone’s on the same page, but that page is no longer in the rulebook if you get what I mean.

  • Thuloid

    I have a friend, superb Fantasy player (ex-Fantasy player?) who has been playing in a slow-grow 40k league with other competitive burnouts. Extremely strict comp, and the league has a commissioner who rules with an iron fist. Having loads of fun. So there are ways to play good 40k, but more than most games it requires common goals and a lot of pre-game communication.

    Also, great tags.

    • Cedric Ballbusch

      You know what that makes 40k sound like? An RPG,

      • Thuloid

        It’s true. “Pick-up wargame in which any random matchup between players who need barely speak the same language is likely to be balanced and sort of fun” appears to be a highly specific sub-genre.

      • Yeah. Sort of like an RPG where instead of playing one character in someone else’s story, you have a cast of characters. So less like acting a role than say, D&D, but more like authoring a story.
        Dare I say “forging a narrative.”

        • Thuloid

          Haha. Thing is, that awful Necron force could have been plenty worse if he’d wanted it to be. Strong book is strong–not everyone’s “fluffy” is remotely equal.

          • Wow worse than four doom cronut things?
            The thing that tipped me off to the difference in attitude though was the nine destroyers, each one a separate unit. Fluffy players put their multiples in one unit. Like I did with my remora fighters.

          • Thuloid

            Well, a lot of things got better in the last book–doomscythes probably stayed about the same. Haha, here’s a buttload of guys with 4+ rerolling 1s FNP. Here are a bunch of wraiths. Just a lot of things that are hard to deal with. Nine individual destroyers is certainly mean. But you kind of have to try not to build a power list with necrons.

    • Thanks 😉

      WordPress is not made with the needs of wargamers in mind though. Warhammer 40k doesn’t fit in the tag character limit, let alone WARHAMMER 40,000 (in dreadnought voice).

      Imagine having that on your resume. “Iron-fisted commissioner.”

      • You were limited on the tag length? I’ve never run into it and have used some pretty long tags on my blog. To my knowledge it has no maximum length.

      • I see what it is. You tried to put it in as “Warhammer 40,000”, right? The comma is the issue there as WordPress sees commas in tags as a way to differentiate additional tags. You can add multiple tags by comma separation so it thought you were entering two tags. You’d have to do Warhammer 40K instead, which I think Lo already has.

        • Ah, OK thanks! That’s helpful for my personal blog too. I’ll try and edit them later.

          • I might be responsible for there being 3 sets of tags for 40K, maybe, possibly, um, er, lookoverthereit’s DC’sfault!

            I did not know about the commas and definitely put a comma for Warhammer 40,000 instead of 40K.

          • So what you’re saying is there might be 3 sets of tags for 40k and 1 set for “000” ;P

          • shush. WP doesn’t love me yet. =P

          • There er… might be four now. I just created “Warhammer 40k” (capital W lower-case k).

  • The Warlock

    Sounds like it was a lot of fun 🙂 The maelstrom games sounded quit hectic but awesome. Are there any other chapters besides ultras floating around in the local scene?

    • Hey Warlock! Yep it was pretty fun. I’m keen for this narrative campaign to get off the ground.

      I’m certain Canberra is the biggest gamer city in Oz per capita. We actually have several 40k scenes. The one I’m most familiar with (that Capn’ Stoogey plays in regularly) has a lot of other chapters: the local iron-fisted commissioner of forging the narrative has an absolute bucketload of Black Templars. There are also loyal Dark Angels and Imperial Fists players I know of, and an Ork player with apocalyptic quantities of Orky stompas and jets and fings. Oh and some traitors too. These guys have a lot of stuff. They’re generally into both 30k and 40k.

      I like to pop in every now and then with my plucky little band of mercs and get stepped on by stuff 🙂

      • Smoke88

        A lot of the systems that interest me have a presence in Canberra. My wife and I were in town for a few days prior to our move to NZ. I couldn’t help but feel it was a place I could happily live in. I always heard horror stories about it when I first arrived in Australia, but whenever I went there I always had a great time. The maddest house party I have ever experienced was in Belconnen.

        And you have Cancon.

        Definitely having thoughts about attending this year!

        • Man, the rest of Australia really has it in for Canberra. They love Canberra-bashing. I think it was a pretty boring place in the old days, and the stigma is still there. But nowadays it’s a great place, particurly for gamers. Last week I went to a gamer bar and drank beers while I watched a live Street Fighter tournament that was streamed online.

          Like most things I reckon it’s the media’s fault. Every time I hear a crappy TV or radio host in Sydney or Melbourne talk about “Canberra fat cats” or “Canberra is raising your taxes” or something I get so mad. I am not a fat cat. I’m actually quite poor. And it’s not Canberrans who are raising your taxes, it’s the government, which just happens to meet in Canberra. Argh!

          Well done for keeping an open mind.

          I’ll definitely be at Cancon, always am. Be happy to meet up 🙂

          • The Warlock

            Unless you live up caboolture way non-MTG gaming ins QLD seems to be it for Brisbane :/ I’d love to game regularly, but a 5-6hour round trip plus gaming time is a bit…yeah. I’d love to see about Canberra gaming sometime though 😛

          • Smoke88

            My wife is from Canberra so we went up there a fair bit. I agree with you in regard to the image it has of a city entwined with the politics. Lazy journalists are never going to be in short supply.

            I reckon that negotiations may go well regarding a trip to the ‘berra. There is going to be a pretty kick arse painting comp organised by Meg Maples. Plus all the other stuff that is going on. much gaming and general nerd time, looking forward to it!

        • Heya smoke how did the move go are you know doing the Bee keeping thing?

          • I actually know an urban beekeeper. Puts boxes up in her friends’ backyards. Also, if you want to read a cool piece of NZ history, my family went through some pretty crazy stuff down that way…


          • Smoke88

            The move went fine, nothing broken, sanity intact. due to it being winter the little buggers are all huffy and not active and demanding lots of sugar so they wont die. not quite as much work as summer so my mate Nic and I are making hives. First day out there he pushes a massive nail gun into my hands and tells me to go at it. meanwhile he is figuring out how the table saw he found(!!!) works. different world. between embalming, bee-keeping, commission figure painting and prep shift cooking I am finding am income. a very strange corner of the world.

          • We all gotta do what we gotta do if your enjoying it your already ahead of the curve. Glad to hear it went well

          • Smoke88

            Heh, money isn’t tight. Just… thin? I have met a few folks who dont have just the one job. I guess there are a lot of people in this boat

          • Yep I have three jobs at the moment. I have a stable part-time job working at an archive, one or two weekend shifts a month at a different archive, and a temporary job proofreading a dictionary. But that’ll be over soon 🙁

          • To extend that job you should pull a blackadder and invent a whole bunch of new words

            Although proofreading the dictionary sounds like the most boring job

          • Lol who doesn’t love Blackadder? 😀

            It’s actually pretty awesome, because it’s a dictionary of classical and ancient Greek warfare. After it’s published I’ll share some of my favourite bits as a post here. There’s some cool “art of war” type advice from ancient dudes in the documents section at the end.

            I shudder to think what proofing a dictionary of almost anything else would be like though…

  • Neat batrep here Ronin! I had a similar experience here in Canadia with the highlander tourney I played in, and some folks were hell-bent to stretch the letter of the law, while others still had their training wheels on.

    In the present edition it really helps to be able to wipe anything off the table if/when you so choose, but it’s more about board position and being able to score objectives at any time that will win you games. It’s nice to see this played out in your batrep here, where hugely powerful lists were given a run for their money by a group of plucky guardsmen and their pet Tau.

    • Thanks Oak 🙂
      I totally agree, positioning and adaptability seem to be the most important things now for scoring points. Which is awesome because that’s pretty much what I think of as actual tactics, as opposed to building the deadliest list. Which to be honest has never been rocket science, so I don’t know why people are so proud when they do it.
      Tabling the other person has always been one way to win, I guess, but like you said my battleforged army of ordinary guys gave these monsters a run for their money just by being mobile, keeping their heads and having scoring priority with objective secured. And it was pretty damn satisfying.

  • Wow, James- cool batreps, man. Nice work.

    I honestly don’t believe 40k is suitable for any kind of competitive play without serious changes to the core ruleset and/or some kind of ban list to balance the forces that end up on the table.
    I have no idea why a lot of 40k players think this kinda thing is ok, when it makes events ridiculously dumb. These same people will turn around and say ‘well 40k isn’t supposed to be played that way,’ like they don’t realize that gamers gathering to play their favorite game is actually a GOOD THING for the game overall. Like somehow playing in their basements an’ whatnot is helping to grow the game they love so much.
    SMH, man. What a mess…
    Awesome write up. Great look into the issues 40k is suffering from.

    • *sigh*

      So much wrong with this but it all seems pointless to even comment on.

    • Hey SinSynn glad you enjoyed it man 🙂

      Hmmm. I can see where you’re coming from, I really can. I agree to the extent that no, you can’t have a 40k event where anything in the book is acceptable, and at the same time anyone on the scale of fluffy to competitive will have an even chance no matter what they legally bring. It just can’t be done. But that’s because of the sort of game it is: so many options. It’s huge, I mean look how many sub-factions there are! I don’t think anyone could balance it.

      But I think the way that a lot of the 40k community sees the game has changed. At the end of 5th edition people were pushing for it to be tight and aiming for an e-sports sort of format. If you went to an event that’s the attitude you faced. Now, it’s like people are gathering in larger numbers and more often for narrative events and campaigns. One of our local groups is big, man. Lots of people, playing regularly. The game is healthy and inclusive, I mean they aren’t going to turn anyone away. But anyone who plays has to play narratively to fit in. They will turn lists away to safeguard the group’s fun. The 5th ed. e-sport attitude doesn’t fly. And what’s wrong with that? No-one was shedding any tears for the narrative players during 5th, despite how often they bitched online about their preferred style being effectively excluded from events.

      40k is big enough for all playstyles. Like Cedric said, it’s a basically an RPG. I suspect it always has been, looking back.

      Anyway, that’s what I think. By the way, what does SMH mean? I see it all the time 😀

      • OK I just thought of a (slightly) shorter and clearer way to say what I just said:

        People can still get out of the basement and gather at events to play narratively. Narrative events are still competitions, just not raw competitions. IMO that doesn’t make them stupid.

        People can also still play “pure” competitive 40K events. They just have to accept that not every book is equal. Just like a competitive Magic player is restricted by the meta, so is a competitive 40K player. It’s not my cup of tea, but it seems to me that figuring out the meta is the thing that many competitive players enjoy.

        You just can’t have it both ways in the same event, but so what? There’s enough 40K to go round.

  • Well first things first Tuggernong is an awesome name for a town heartily approve of that.

    Looks like a fun day out

    • Ah Tuggeranong… affectionately know to Canberrans as Tuggers.

  • Von

    ““why do I always make the mistake of bringing a friendly list to a friendly tournament? WHY?!””

    Hilarious, but apt. I have lamented the same lament many times, even for what are billed as casual one-dayers. The truth is, you’re never going to get everyone to agree on what’s friendly and what isn’t, as I think your story demonstrates. A nice chap (or pair of chaps) with a cut-throat list might be a bloody miserable game but you could hardly call it ‘unfriendly’, after all…

    • Hi Von, yeah I think that’s right. “Friendly” could be interpreted to mean a friendly list, or friendly behaviour, or both, and if it’s a friendly list, then who the hell knows what that means really? As Thuloid said below, it’s harder for a Necron player to make a friendly list than a Dark Eldar player.

      Hey how’s the move going?

      • There is a certain oxymoronic quality to a friendly list in a war games infact I’m sure there’s a whole realm of comedic possibility in a friendly battle or the the friendliest child friendly war.

        Ok I’ve got a friendly list all techmarines and servitiors and all they do is go around fixing and servicing the enemy vehicles 🙂

      • Von

        Made it. I live in Wales now. Wales is cool.

    • Because not everyone wants to be “that guy” 🙂