Hey, You Got Your 40k in my Age of Sigmar! Hey, You Got Your Age of Sigmar in my 40k!
Age of Sigmar. The three dirtiest words in wargaming. Either you are enamored by a rule set that puts the “F” back into Fantasy, or enraged by to the point that you have melted your tiny little plastic men in a viking-style funeral (in writing this, I am surprised no one has made a Gangam Style for Vikings. Only to find out mere seconds later that they have. God bless the Internet).
Not sure about you fellow HoPers, but I would count myself amongst the former. In my humble opinion, Games Workshop has breathed new life into an aspect of their universe I always wanted to further explore. And, they have opened up the floodgates for a lot of possible crossover on the tabletop between AoS and 40k.
People have been using their Fantasy Daemons in 40k for decades. Getting the a-ok from buddies and gaming groups so they could use their square bases or round bases interchangeably. But, the issue that always comes up from this is what happens when you aren’t playing a friend? What if you are new to a store or a community, and they don’t play by the same rules? Then, you have players who might not play, just to avoid such conflicts. That is the whole idea behind Dredging the Grimdark. How can you be a beautiful, fluffy bunny and walk into any store around the world and get in a game that is fun for both players.
With Age of Sigmar, a player can now build an army that works for both systems. Can’t get in a 40k game that day? Hey, Johnny Wood Elf is looking to play AoS on the table over there! As the game goes on, and more models come out I am sure we will begin to see more crossover. But, for now I think we have two excellent options in the starter set for playing both 40k and Age of Sigmar. And, you only need to buy the rules for one of the games! These truly are the end times.
The Rules and Models
The new starter kit comes with a ton of stuff, and pretty obvious pairings. At the very least, you have two units of five Thunder Hammer and Storm Shield Terminators with a Chapter Master or equivalent. Paint them up in bone white and run them with whatever chapter you’d like (Blood Angels feel especially fluffy). The winged models could be counts-as bikers, with the Hero on the griffon being run as Samuel or Khan. That being said, I feel like those are a bit of a stretch. Still feasible, but get your opponents ok first.
With the Chaos bits in this box you will be spoiled for choices. Twenty Mauraders make excellent Cultists (or even Daemons if painted with red skin like Skarr Bloodwrath). The larger monster would be a great Hellbrute stand-in, and the two Heroes and Warriors would totally work as possessed or Berserkers. And, this all fits in really well with the new Khorne Daemonkin book, too (hmm… what a coincidence!).
As awful as people have been about these changes, I think that the positives really outshine the negatives. GW is giving us the ability to really craft a story in our games. And, even better, giving us more bang for our buck by allowing our minis to play in both game worlds. Today I saw someone suggesting that you could run guardsmen as Empire Rifleman, and a Leman Russ as a Steam Tank. Why not! For now, I’ll let the world burn around me as I try to write up a warscroll for my Raven Guard 🙂
Until next time!